Surface U/V DirectionsKeyCreator \ Verify \ Surface-U-V-Directions
Location: Tools>Verify>Surface UV Directions
This function can be used to quickly display the U, V, and Normal directions of any given surface.
HINT: A normal is a vector perpendicular to a surface. When dealing with a solid, the normal always points out of the material.
Using the Function:
1 Select Surface UV Directions from the Tools>Verify submenu.
2 Select the surface to verify. A gnomon will appear on the surface indicating the U, V, and normal directions for that surface.