Set Mask
KeyCreator \ Edit \ Set-Mask

Location: Edit>Set Mask

Selection Masking includes Solids, Surface, Planes and Detail Menu elements. When you are working on complex parts that are made up of densely packed entities, masking allows you to focus on the specific entities you want to select. Think of masking as a transparent overlay that filters out the entities you do not want. This makes the entities you do want easier to access. This transparent filter does not, in any way, alter your drawing

Tips on Masking

The Mask function can be accessed from the Edit pull-down menu, or from the Immediate commands under Tools>Options>Commands.

  • When you use the Selection Menu, you are given two ways to mask: general and level. Both general masking and level masking let you filter out the entities you want to work with. Masking speeds up the selection process. Also, when you use SINGLE, masking increases the reliability of your selection.

  • General masking allows you to mask on entity and/or attribute types. Level masking allows you specify selection from designated levels.

  • When you choose ALL DSP>BY TYPE, or EX TYPE from the Selection Menu options, the Masking dialog is displayed. The Masking dialog box gives you exceptional control over your selection. You can choose to select by Entities, Line Styles, Line Widths, Colors, Level or Pen #. You can use any or all of these attributes together to specify exactly what you want to mask on.

  • Design Files will allow 64 user-defined colors.

  • The Masking dialog box will be initialized with the current mask settings when called through the Set Mask Immediate Mode command (the keystroke for which will vary depending on what accelerator keyboard file you have loaded). However, the dialog box will be blank and not have any settings if no mask has been set previously, or if using the ALL DSP>BY TYPE and ALL DSP>EX TYPE selection methods.

  • You can also view the current mask "on the fly" using the Set Mask Immediate Mode command. Be aware that there are conditions that will cause the Masking dialog to have settings other than those you’ve personally set. For example, the Modify Trim/Break functions automatically set the mask to only include those entities it knows how to trim/break, and the Radial and Diameter Dimension functions automatically set the mask for arcs.