Location: Edit>Entities>Reset Entity Rendering
Certain functions such as Draft Angle and Color Faces will temporarily change the facet colors of solids/shells, this function will return the render facets to the solids/shells original settings.
Using this Function
Display the solids/shells that possesses the temporarily set render faceting and choose Edit>Entities>Reset Entity Rendering.
A conversation bar prompts for the solid/shells to reset, left click highlight and choose Accept when done.
The conversation bar dialog repeats for more selections, choose Esc to exit.>
The chosen solids/shell should revert to the previously set render properties. To change render or material properties after a reset choose Edit Entity Rendering, Set Material Rendering properties or perform a generic Edit.