Solid to FaceKeyCreator \ Modify \ Solid-Trim-Break \ Solid-to-Face
Location: Modify>Solid Trim/Break>Sheet Body/Faces
Use this function to trim a solid body using an existing an existing sheet body or surface. The Surface can be any open body, not just a single surface. An open body can be any number of joined faces. You can choose to split the solid rather than trim it. This will create new bodies for each trimmed portion.
The surface can be any surface created with the surface creation functions, or a Surface (face) that has been removed from another body with Unstitch a Face from a Body. To use the face of a solid entity for the trim, select the Connected Faces option in the dialog.
Note that if a solid being trimmed contains multiple lumps, only those lumps that intersect the trimming entity are trimmed. Any lump that is not intersected by the trimming entities remains in the trimmed solid. This may cause the solid to appear visually disjointed in space.
The Trim or Break Solid to a Sheet Body or Connected Faces dialog appears when this feature is selected.
Using the Function:
The required steps might change depending upon what settings are chosen in the dialog box for the function.
Above > Example of the Solid to Face option