Using GesturesKeyCreator \ Tools \ Customize \ Using-Gestures
A gesture allows you to execute a function by drawing a shape on the Viewport, using a device like a pen on tablet or the mouse button. As illustrated in the steps below, the shape is assigned to the function first on the Commands pane of the Customize dialog. Then, when you draw the assigned shape in the Viewport, the program executes the function, as if you had selected the function from a menu. You must form the shape close enough to the assigned shape. Otherwise, you will get an error message requiring you to try again.
The first example below shows how to use a gesture to execute a function in the Viewport. Though it is easier to draw a shape with a pen, these steps assume you are using a mouse: the right-mouse button is like a hot key for the function.
The second example below shows how to create a new gesture.
For additional details, click Gestures Pane.
Example: Assigning the W Shape to the AutoScale Function
Note: In step 11, if you get an error message, you will have to redraw the shape to match more closely the shape you assigned (W). If you keep getting an error message, try training the system: Click the Gestures tab and on the Gestures pane click the Train button. Then try redrawing the shape on the Viewport.
Example: Creating a New Gesture
The previous example uses a W shape, which is one of the supplied gestures (shapes). Instead, you can create your own gesture, as the following steps demonstrate. However, the new gesture must be different enough from an existing gesture, or the software displays an error message. This example creates a lower case g shape as the new gesture, and names this gesture "g".