Set Face TextureKeyCreator \ Tools \ Face-Tools \ Set-Face-Texture
Textures may be applied to or removed from either faces or solids .By default the faces will be highlighted, use the toggle selection to choose the solid. Texture files can be either *.bmp or *.jpg files, of any size or dimension. All size values are expressed as number-of-pixels. The function used to be called up in Tools>Face Tools but is being phased out by the Part Splitter Material tab and in Edit>Entities>Set Material Properties.
Specify whether to apply or remove textures. This feature is set to Apply… by default.
Specify where the application or removal of texture(s) will occur:
Configure the available Texture Options:
Above > A blended block with a wood grain texture geometrically mapped
Above Left > Latitude Longitude Texture of the Earth
Select the BROWSE TEXTURES button to browse for the texture to apply.
The following image file types are supported through this function: .BMP, .JPG, .JIF, .DIB, .PCX, .TIF and .TGA.
Notes on Texture bitmaps: