KeyCreator / Modify / BooleanBooleanBooleanThe Boolean operations available from the Modify>Boolean pulldown and Advanced Modeling>Modify>Boolean palette submenus can be used to combine primitives to create new, more complex shapes. UniteUse this option to collect bodies into one body. Unite with KeepThe Unite with Keep function works exactly the same as the Boolean Unite operation, except that some or all material normally removed during the operation is retained in the Boolean result. SubtractUse the Subtract function to subtract one body (called the tool body) from another. Subtract with KeepThis function works exactly the same as the Boolean Unite operation except that all material normally removed during the operation is retained in the result. IntersectUse this function to intersect one body with another. Intersect with KeepThe Intersect with Keep function works exactly the same as the Boolean Intersect operation except that all material normally removed during the operation is retained in the result. SeparateUse Separate Disjoint Bodies to separate solid objects that, while not physically connected, are considered one solid body. PruneUse the Prune function to extract a body from a list of selected faces. GraftUse the Graft function to Boolean one body (called a tool body) from another (called a target body). Graft Options DialogGraft Dialog Options |